Render furnaces with the correct texture (instead of smooth stone)
These are handled specially, since one side texture is different than the other
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3
chunk.py
3
chunk.py
@@ -272,7 +272,8 @@ class ChunkRenderer(object):
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# alone. additional data is required.
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# TODO torches, redstone torches, crops, ladders, stairs,
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# levers, doors, buttons, and signs all need to be handled here (and in textures.py)
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if blockid in (66,59): ## minecart track, crops
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if blockid in (66,59,61,62): ## minecart track, crops
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# also handle furnaces here, since one side has a different texture than the other
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ancilData = blockData_expanded[x,y,z]
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t = textures.generate_special_texture(blockid, ancilData)
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