moved trasparent_blocks, etc. into textures.py (Issue #516)
This commit is contained in:
@@ -125,25 +125,6 @@ def get_tileentity_data(level):
|
||||
data = level['TileEntities']
|
||||
return data
|
||||
|
||||
# This set holds blocks ids that can be seen through, for occlusion calculations
|
||||
transparent_blocks = set([ 0, 6, 8, 9, 18, 20, 26, 27, 28, 29, 30, 31, 32, 33,
|
||||
34, 37, 38, 39, 40, 44, 50, 51, 52, 53, 55, 59, 63, 64,
|
||||
65, 66, 67, 68, 69, 70, 71, 72, 74, 75, 76, 77, 78, 79,
|
||||
81, 83, 85, 90, 92, 93, 94, 96, 101, 102, 104, 105,
|
||||
106, 107, 108, 109])
|
||||
|
||||
# This set holds block ids that are solid blocks
|
||||
solid_blocks = set([1, 2, 3, 4, 5, 7, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
|
||||
23, 24, 25, 35, 41, 42, 43, 44, 45, 46, 47, 48, 49, 53, 54, 56, 57, 58, 60,
|
||||
61, 62, 67, 73, 74, 78, 79, 80, 81, 82, 84, 86, 87, 88, 89, 91])
|
||||
|
||||
# This set holds block ids that are fluid blocks
|
||||
fluid_blocks = set([8,9,10,11])
|
||||
|
||||
# This set holds block ids that are not candidates for spawning mobs on
|
||||
# (glass, slabs, stairs, fluids, ice, pistons, webs,TNT, wheat, cactus, iron bars, glass planes, fences, fence gate, cake, bed, repeaters, trapdoor)
|
||||
nospawn_blocks = set([20,26, 29, 30, 33, 34, 44, 46, 53, 59, 67, 79, 81, 85, 92, 93, 94, 96, 107, 109, 101, 102]).union(fluid_blocks)
|
||||
|
||||
class ChunkCorrupt(Exception):
|
||||
pass
|
||||
|
||||
|
||||
Reference in New Issue
Block a user