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moved trasparent_blocks, etc. into textures.py (Issue #516)

This commit is contained in:
Aaron Griffith
2011-10-31 13:28:28 -04:00
parent 64e67cc827
commit 69c109fc05
5 changed files with 23 additions and 23 deletions

View File

@@ -38,8 +38,8 @@ rendermode_overlay_start(void *data, RenderState *state, PyObject *options) {
self->white_color = PyObject_GetAttrString(state->chunk, "white_color");
self->solid_blocks = PyObject_GetAttrString(state->chunk, "solid_blocks");
self->fluid_blocks = PyObject_GetAttrString(state->chunk, "fluid_blocks");
self->solid_blocks = PyObject_GetAttrString(state->textures, "solid_blocks");
self->fluid_blocks = PyObject_GetAttrString(state->textures, "fluid_blocks");
self->get_color = get_color;