detect worlds in cwd, and print detected world paths
This commit is contained in:
@@ -575,20 +575,26 @@ def get_worlds():
|
||||
save_dir = get_save_dir()
|
||||
|
||||
# No dirs found - most likely not running from inside minecraft-dir
|
||||
if save_dir is None:
|
||||
return None
|
||||
|
||||
for dir in os.listdir(save_dir):
|
||||
world_dat = os.path.join(save_dir, dir, "level.dat")
|
||||
if not save_dir is None:
|
||||
for dir in os.listdir(save_dir):
|
||||
world_dat = os.path.join(save_dir, dir, "level.dat")
|
||||
if not os.path.exists(world_dat): continue
|
||||
info = nbt.load(world_dat)[1]
|
||||
info['Data']['path'] = os.path.join(save_dir, dir)
|
||||
if dir.startswith("World") and len(dir) == 6:
|
||||
try:
|
||||
world_n = int(dir[-1])
|
||||
ret[world_n] = info['Data']
|
||||
except ValueError:
|
||||
pass
|
||||
if 'LevelName' in info['Data'].keys():
|
||||
ret[info['Data']['LevelName']] = info['Data']
|
||||
|
||||
for dir in os.listdir("."):
|
||||
world_dat = os.path.join(dir, "level.dat")
|
||||
if not os.path.exists(world_dat): continue
|
||||
info = nbt.load(world_dat)[1]
|
||||
info['Data']['path'] = os.path.join(save_dir, dir)
|
||||
if dir.startswith("World") and len(dir) == 6:
|
||||
try:
|
||||
world_n = int(dir[-1])
|
||||
ret[world_n] = info['Data']
|
||||
except ValueError:
|
||||
pass
|
||||
info['Data']['path'] = os.path.join(".", dir)
|
||||
if 'LevelName' in info['Data'].keys():
|
||||
ret[info['Data']['LevelName']] = info['Data']
|
||||
|
||||
|
||||
Reference in New Issue
Block a user