added (currently unchecked) global rendermode option support
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@@ -68,6 +68,10 @@ def pool_initializer(rendernode):
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textures.generate(path=rendernode.options.get('textures_path', None))
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c_overviewer.init_chunk_render()
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# setup c_overviewer rendermode options
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for mode in rendernode.options.rendermode_options:
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c_overviewer.set_render_mode_options(mode, rendernode.options.rendermode_options[mode])
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# load biome data in each process, if needed
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for quadtree in rendernode.quadtrees:
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if quadtree.world.useBiomeData:
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