added (currently unchecked) global rendermode option support
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@@ -169,11 +169,11 @@ do_shading_with_mask(RenderModeLighting *self, RenderState *state,
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}
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static int
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rendermode_lighting_start(void *data, RenderState *state) {
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rendermode_lighting_start(void *data, RenderState *state, PyObject *options) {
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RenderModeLighting* self;
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/* first, chain up */
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int ret = rendermode_normal.start(data, state);
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int ret = rendermode_normal.start(data, state, options);
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if (ret != 0)
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return ret;
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