diff --git a/README.rst b/README.rst
index 2b07d45..616e8d2 100644
--- a/README.rst
+++ b/README.rst
@@ -8,14 +8,19 @@ http://github.com/brownan/Minecraft-Overviewer
Generates large resolution images of a Minecraft map.
In short, this program reads in Minecraft world files and renders very large
-resolution images. It performs a similar function to the existing Minecraft
-Cartographer program but with a slightly different goal in mind: to generate
-large resolution images such that one can zoom in and see details.
+resolution images that can be viewed through a Google Maps interface. It
+performs a similar function to the existing Minecraft Cartographer program but
+with a slightly different goal in mind: to generate large resolution images
+such that one can zoom in and see details.
See some examples here!
http://github.com/brownan/Minecraft-Overviewer/wiki/Map-examples
-(To contact me, send me a message on Github)
+Further documentation may be found at
+https://github.com/brownan/Minecraft-Overviewer/wiki/Documentation
+
+To contact the developers and other users, go to the site at the top of this
+README, or go to #overviewer on irc.freenode.net.
Features
========
@@ -56,6 +61,12 @@ If something doesn't work, let me know.
Using the Overviewer
====================
+For a quick-start guide, see
+https://github.com/brownan/Minecraft-Overviewer/wiki/Quick-Start-Guide
+
+If you are upgrading from an older Overviewer to the new DTT code, see
+https://github.com/brownan/Minecraft-Overviewer/wiki/DTT-Upgrade-Guide
+
Disclaimers
-----------
Before you dive into using this, just be aware that, for large maps, there is a
@@ -89,7 +100,7 @@ you can use the Overviewer:
texture packs out there.
Biome Tinting
-~~~~~~~~~~~~~
+-------------
With the Halloween update, biomes were added to Minecraft. In order to get
biome-accurate tinting, the Overviewer can use biome data produced by the
Minecraft Biome Extractor tool. This tool can be downloaded from:
@@ -102,12 +113,12 @@ then the Overviewer will use a static tinting for grass and leaves.
Compiling the C Extension
-------------------------
-The C Extension for Overviewer is no longer optional. In addition to providing
-a higher quality image compositing function that looks better on maps with lighting
-enabled, it now does the bulk of the rendering.
+The C Extension for Overviewer is no longer optional. In addition to
+providing a higher quality image compositing function that looks better on
+maps with lighting enabled, it now does the bulk of the rendering.
-If you downloaded Overviewer as a binary package, this extension will already be
-compiled for you.
+If you downloaded Overviewer as a binary package, this extension will already
+be compiled for you.
If you have a C compiler and the Python development libraries set up, you can
compile this extension like this::
@@ -119,7 +130,7 @@ look for a package named 'python-dev', 'python-devel' or similar. Also, some
Python distributions do not install "Imaging.h" and "ImPlatform.h" properly. If
you get errors complaining about them, you can get them from the PIL source, or
at . Just put them in
-the same directory as "_composite.c".
+the same directory as "overviewer.py".
For more detailed instructions, check the wiki:
https://github.com/brownan/Minecraft-Overviewer/wiki/Build-Instructions
@@ -142,12 +153,6 @@ Options
-h, --help
Shows the list of options and exits
---imgformat=FORMAT
- Set the output image format used for the tiles. The default is 'png',
- but 'jpg' is also supported. Note that regardless of what you choose,
- Overviewer will still use PNG for cached images to avoid recompression
- artifacts.
-
-p PROCS, --processes=PROCS
Adding the "-p" option will utilize more cores during processing. This
can speed up rendering quite a bit. The default is set to the same
@@ -157,34 +162,6 @@ Options
python overviewer.py -p 5