Add Jigsaw block
This commit is contained in:
@@ -5090,7 +5090,40 @@ def structure_block(self, blockid, data):
|
||||
img = self.load_image_texture("assets/minecraft/textures/block/structure_block_data.png")
|
||||
return self.build_block(img, img)
|
||||
|
||||
# beetroots(207), berry bushes(11505)
|
||||
|
||||
# Jigsaw block
|
||||
@material(blockid=256, data=list(range(6)), solid=True)
|
||||
def jigsaw_block(self, blockid, data):
|
||||
# Do rotation
|
||||
if self.rotation in [1, 2, 3] and data in [2, 3, 4, 5]:
|
||||
rotation_map = {1: {2: 5, 3: 4, 4: 2, 5: 3},
|
||||
2: {2: 3, 3: 2, 4: 5, 5: 4},
|
||||
3: {2: 4, 3: 5, 4: 3, 5: 2}}
|
||||
data = rotation_map[self.rotation][data]
|
||||
|
||||
top = self.load_image_texture("assets/minecraft/textures/block/jigsaw_top.png")
|
||||
bottom = self.load_image_texture("assets/minecraft/textures/block/jigsaw_bottom.png")
|
||||
side = self.load_image_texture("assets/minecraft/textures/block/jigsaw_side.png")
|
||||
|
||||
if data == 0: # Down
|
||||
img = self.build_full_block(bottom.rotate(self.rotation * 90), None, None,
|
||||
side.rotate(180), side.rotate(180))
|
||||
elif data == 1: # Up
|
||||
img = self.build_full_block(top.rotate(self.rotation * 90), None, None, side, side)
|
||||
elif data == 2: # North
|
||||
img = self.build_full_block(side, None, None, side.rotate(90), bottom.rotate(180))
|
||||
elif data == 3: # South
|
||||
img = self.build_full_block(side.rotate(180), None, None, side.rotate(270), top.rotate(270))
|
||||
elif data == 4: # West
|
||||
img = self.build_full_block(side.rotate(90), None, None, top.rotate(180), side.rotate(270))
|
||||
elif data == 5: # East
|
||||
img = self.build_full_block(side.rotate(270), None, None, bottom.rotate(180),
|
||||
side.rotate(90))
|
||||
|
||||
return img
|
||||
|
||||
|
||||
# beetroots(207), berry bushes (11505)
|
||||
@material(blockid=[207, 11505], data=list(range(4)), transparent=True, nospawn=True)
|
||||
def crops(self, blockid, data):
|
||||
|
||||
|
||||
Reference in New Issue
Block a user