added an faq about deleting parts of your map
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@@ -358,6 +358,8 @@ values. The valid configuration keys are listed below.
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This is a where a specific texture pack can be found to be used during this render.
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It can be either a folder or a directory. Its value should be a string.
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.. _crop:
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``crop``
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You can use this to render a small subset of your map, instead of the entire
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thing. The format is (min x, min z, max x, max z).
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@@ -397,7 +399,7 @@ values. The valid configuration keys are listed below.
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once with the :option:`--check-tiles` mode activated, and then once with
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the :option:`--forcerender` option. The first run will go and delete tiles that
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should no longer exist, while the second will render the tiles around
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the edge properly.
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the edge properly. Also see :ref:`this faq entry<cropping_faq>`.
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Sorry there's no better way to handle these cases at the moment. It's a
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tricky problem and nobody has devoted the effort to solve it yet.
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