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added an faq about deleting parts of your map

This commit is contained in:
Andrew Brown
2012-03-15 23:35:03 -04:00
parent bafc1fd93a
commit 74f029b9b4
2 changed files with 61 additions and 1 deletions

View File

@@ -358,6 +358,8 @@ values. The valid configuration keys are listed below.
This is a where a specific texture pack can be found to be used during this render.
It can be either a folder or a directory. Its value should be a string.
.. _crop:
``crop``
You can use this to render a small subset of your map, instead of the entire
thing. The format is (min x, min z, max x, max z).
@@ -397,7 +399,7 @@ values. The valid configuration keys are listed below.
once with the :option:`--check-tiles` mode activated, and then once with
the :option:`--forcerender` option. The first run will go and delete tiles that
should no longer exist, while the second will render the tiles around
the edge properly.
the edge properly. Also see :ref:`this faq entry<cropping_faq>`.
Sorry there's no better way to handle these cases at the moment. It's a
tricky problem and nobody has devoted the effort to solve it yet.