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Clarified docs for --stochastic-render

This commit is contained in:
Andrew Brown
2012-01-19 21:10:02 -05:00
parent 2339cc54b8
commit 7def2894b6

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@@ -357,9 +357,16 @@ Less Useful Options
.. cmdoption:: --stochastic-render <probability> .. cmdoption:: --stochastic-render <probability>
Provides a probability that a non-updated tile will be rerendered Provides a probability that a non-updated tile will be re-rendered anyway.
anyway. Use this if there's a new rendering feature you want to Use this if there's a new rendering feature you want to use or if there's a
use, but you don't want to rerender the entire map at once. part of your map you need re-rendered, but you don't want to re-render the
entire map at once using :option:`--forcerender`.
In other words, setting this to e.g. ``0.7`` will force 70% of your map to
be re-rendered. The portion of your map that gets re-rendered is random. The
idea is that, after a few renders with this setting, most all of your map
will eventually get re-rendered. It spreads the work of a
:option:`--forcerender` out over several runs.
**Settings file:** **Settings file:**
Option name: ``stochastic_render`` Option name: ``stochastic_render``