Add .clang_format
Also applies clang-format to the current code base, using command:
`find . -regex '.*\.\(c\|h\)' -exec clang-format -style=file -i {} \;`
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@@ -15,13 +15,13 @@
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* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../overviewer.h"
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#include "../mc_id.h"
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#include "../block_class.h"
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#include "nether.h"
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#include "../block_class.h"
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#include "../mc_id.h"
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#include "../overviewer.h"
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static void
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walk_chunk(RenderState *state, RenderPrimitiveNether *data) {
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walk_chunk(RenderState* state, RenderPrimitiveNether* data) {
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int x, y, z;
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int id;
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@@ -29,16 +29,16 @@ walk_chunk(RenderState *state, RenderPrimitiveNether *data) {
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for (z = -1; z < DEPTH + 1; z++) {
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id = get_data(state, BLOCKS, x, NETHER_ROOF - (state->chunky * 16), z);
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if (id == block_bedrock) {
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data->remove_block[x+1][NETHER_ROOF][z+1] = 1;
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data->remove_block[x + 1][NETHER_ROOF][z + 1] = 1;
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id = get_data(state, BLOCKS, x, (NETHER_ROOF + 1) - (state->chunky * 16), z);
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if (id == block_brown_mushroom || id == block_red_mushroom)
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data->remove_block[x+1][NETHER_ROOF + 1][z+1] = 1;
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data->remove_block[x + 1][NETHER_ROOF + 1][z + 1] = 1;
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}
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for (y = NETHER_ROOF-1; y>=0; y--) {
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for (y = NETHER_ROOF - 1; y >= 0; y--) {
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id = get_data(state, BLOCKS, x, y - (state->chunky * 16), z);
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if (block_class_is_subset(id, (mc_block_t[]){block_bedrock,block_netherrack,block_quartz_ore,block_lava}, 4))
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data->remove_block[x+1][y][z+1] = 1;
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if (block_class_is_subset(id, (mc_block_t[]){block_bedrock, block_netherrack, block_quartz_ore, block_lava}, 4))
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data->remove_block[x + 1][y][z + 1] = 1;
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else
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break;
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}
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@@ -48,21 +48,22 @@ walk_chunk(RenderState *state, RenderPrimitiveNether *data) {
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}
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static int
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nether_hidden(void *data, RenderState *state, int x, int y, int z) {
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nether_hidden(void* data, RenderState* state, int x, int y, int z) {
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RenderPrimitiveNether* self;
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int real_y;
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self = (RenderPrimitiveNether *)data;
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self = (RenderPrimitiveNether*)data;
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if (!(self->walked_chunk))
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walk_chunk(state, self);
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real_y = y + (state->chunky * 16);
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return self->remove_block[x+1][real_y][z+1];
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return self->remove_block[x + 1][real_y][z + 1];
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}
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RenderPrimitiveInterface primitive_nether = {
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"nether", sizeof(RenderPrimitiveNether),
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"nether",
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sizeof(RenderPrimitiveNether),
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NULL,
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NULL,
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NULL,
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