fixed uninitialized texture pointer, and bumped extension version
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@@ -1678,7 +1678,7 @@ def generate(path=None):
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load_water()
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# generate biome (still grayscale) leaf, grass textures
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global biome_grass_texture, biome_leaf_texture, biome_tall_grass_texture
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global biome_grass_texture, biome_leaf_texture, biome_tall_grass_texture, biome_tall_fern_texture
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biome_grass_texture = _build_block(terrain_images[0], terrain_images[38], 2)
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biome_leaf_texture = _build_block(terrain_images[52], terrain_images[52], 18)
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biome_tall_grass_texture = _build_block(terrain_images[39], terrain_images[39], 31)
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