turned night into a lighting mode option, added 'night' builtin custom mode
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@@ -25,7 +25,6 @@
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static RenderModeInterface *render_modes[] = {
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&rendermode_normal,
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&rendermode_lighting,
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&rendermode_night,
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&rendermode_smooth_lighting,
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&rendermode_spawn,
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&rendermode_cave,
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