Add bee_hive, beenest, honeycom_block and honey_block
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committed by
Nicolas F
parent
a9fa06f019
commit
885fa75f54
@@ -835,6 +835,11 @@ class RegionSet(object):
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"minecraft:smooth_red_sandstone_stairs": (11415, 0),
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'minecraft:bamboo': (11416, 0),
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"minecraft:composter": (11417, 0),
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# 1.15 blocks below
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'minecraft:beehive': (11501, 0),
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'minecraft:bee_nest': (11502, 0),
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'minecraft:honeycomb_block': (11503, 0),
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'minecraft:honey_block': (11504, 0),
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# adding a gap in the numbering of walls to keep them all
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# in one numbering block starting at 21000
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'minecraft:andesite_wall': (21000, 0),
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@@ -1017,6 +1022,12 @@ class RegionSet(object):
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elif key in ['minecraft:ladder', 'minecraft:chest', 'minecraft:ender_chest', 'minecraft:trapped_chest', 'minecraft:furnace']:
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facing = palette_entry['Properties']['facing']
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data = {'north': 2, 'south': 3, 'west': 4, 'east': 5}[facing]
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elif key in ['minecraft:beehive', 'minecraft:bee_nest']:
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facing = palette_entry['Properties']['facing']
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honey_level = int(palette_entry['Properties']['honey_level'])
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data = {'south': 0, 'west': 1, 'north': 2, 'east': 3}[facing]
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if honey_level == 5:
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data = {'south': 4, 'west': 5, 'north': 6, 'east': 7}[facing]
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elif key.endswith('_button'):
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facing = palette_entry['Properties']['facing']
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face = palette_entry['Properties']['face']
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