Might as well slip a tiny bit of clean up in.
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@@ -1606,10 +1606,7 @@ def slabs(self, blockid, data):
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else:
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else:
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return None
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return None
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if blockid == 43: # double slab
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if blockid == 43 or blockid == 181: # double slab
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return self.build_block(top, side)
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if blockid == 181: # double red sandstone slab
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return self.build_block(top, side)
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return self.build_block(top, side)
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# cut the side texture in half
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# cut the side texture in half
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