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Merge branch 'rewrite' into anvil

Conflicts:
	overviewer_core/src/overviewer.h
	overviewer_core/tileset.py
	overviewer_core/util.py
	overviewer_core/world.py
This commit is contained in:
Aaron Griffith
2012-02-26 19:39:58 -05:00
21 changed files with 636 additions and 468 deletions

View File

@@ -430,6 +430,26 @@ SmoothLighting
(same as Lighting)
ClearBase
Forces the background to be transparent. Use this in place of Base
for rendering pure overlays.
SpawnOverlay
Color the map red in areas where monsters can spawn. Either use
this on top of other modes, or on top of ClearBase to create a
pure overlay.
MineralOverlay
Color the map according to what minerals can be found
underneath. Either use this on top of other modes, or on top of
ClearBase to create a pure overlay.
**Options**
minerals
A list of (blockid, (r, g, b)) tuples to use as colors. If not
provided, a default list of common minerals is used.
Defining Custom Rendermodes
---------------------------
Each rendermode primitive listed above is a Python *class* that is automatically