add flowers and berries
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@@ -331,6 +331,7 @@ enum mc_block_id {
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block_bee_nest = 11502,
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block_bee_nest = 11502,
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block_honeycomb_block = 11503,
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block_honeycomb_block = 11503,
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block_honey_block = 11504,
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block_honey_block = 11504,
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block_sweet_berry_bush = 11505,
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// adding a gap in the numbering of walls to keep them all
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// adding a gap in the numbering of walls to keep them all
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// in one numbering block starting at 21000
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// in one numbering block starting at 21000
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block_andesite_wall = 21000,
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block_andesite_wall = 21000,
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@@ -31,7 +31,7 @@
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// increment this value if you've made a change to the c extension
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// increment this value if you've made a change to the c extension
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// and want to force users to rebuild
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// and want to force users to rebuild
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#define OVERVIEWER_EXTENSION_VERSION 83
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#define OVERVIEWER_EXTENSION_VERSION 84
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdint.h>
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@@ -1686,12 +1686,12 @@ def wool(self, blockid, data):
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sprite(blockid=37, imagename="assets/minecraft/textures/block/dandelion.png")
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sprite(blockid=37, imagename="assets/minecraft/textures/block/dandelion.png")
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# flowers
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# flowers
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@material(blockid=38, data=list(range(10)), transparent=True)
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@material(blockid=38, data=list(range(13)), transparent=True)
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def flower(self, blockid, data):
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def flower(self, blockid, data):
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flower_map = ["poppy", "blue_orchid", "allium", "azure_bluet", "red_tulip", "orange_tulip",
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flower_map = ["poppy", "blue_orchid", "allium", "azure_bluet", "red_tulip", "orange_tulip",
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"white_tulip", "pink_tulip", "oxeye_daisy", "dandelion"]
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"white_tulip", "pink_tulip", "oxeye_daisy", "dandelion", "wither_rose",
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"cornflower", "lily_of_the_valley"]
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texture = self.load_image_texture("assets/minecraft/textures/block/%s.png" % flower_map[data])
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texture = self.load_image_texture("assets/minecraft/textures/block/%s.png" % flower_map[data])
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return self.build_billboard(texture)
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return self.build_billboard(texture)
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# brown mushroom
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# brown mushroom
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@@ -5118,10 +5118,16 @@ def structure_block(self, blockid, data):
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img = self.load_image_texture("assets/minecraft/textures/block/structure_block_data.png")
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img = self.load_image_texture("assets/minecraft/textures/block/structure_block_data.png")
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return self.build_block(img, img)
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return self.build_block(img, img)
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# beetroots
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# beetroots(207), berry bushes(11505)
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@material(blockid=207, data=list(range(4)), transparent=True, nospawn=True)
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@material(blockid=[207, 11505], data=list(range(4)), transparent=True, nospawn=True)
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def crops(self, blockid, data):
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def crops(self, blockid, data):
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raw_crop = self.load_image_texture("assets/minecraft/textures/block/beetroots_stage%d.png" % data)
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crops_id_to_tex = {
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207: "assets/minecraft/textures/block/beetroots_stage%d.png",
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11505: "assets/minecraft/textures/block/sweet_berry_bush_stage%d.png",
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}
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raw_crop = self.load_image_texture(crops_id_to_tex[blockid] % data)
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crop1 = self.transform_image_top(raw_crop)
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crop1 = self.transform_image_top(raw_crop)
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crop2 = self.transform_image_side(raw_crop)
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crop2 = self.transform_image_side(raw_crop)
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crop3 = crop2.transpose(Image.FLIP_LEFT_RIGHT)
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crop3 = crop2.transpose(Image.FLIP_LEFT_RIGHT)
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@@ -387,7 +387,7 @@ class RegionSet(object):
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'minecraft:green_wool': (35, 13),
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'minecraft:green_wool': (35, 13),
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'minecraft:red_wool': (35, 14),
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'minecraft:red_wool': (35, 14),
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'minecraft:black_wool': (35, 15),
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'minecraft:black_wool': (35, 15),
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# Flowers
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'minecraft:poppy': (38, 0),
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'minecraft:poppy': (38, 0),
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'minecraft:blue_orchid': (38, 1),
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'minecraft:blue_orchid': (38, 1),
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'minecraft:allium': (38, 2),
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'minecraft:allium': (38, 2),
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@@ -398,6 +398,10 @@ class RegionSet(object):
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'minecraft:pink_tulip': (38, 7),
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'minecraft:pink_tulip': (38, 7),
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'minecraft:oxeye_daisy': (38, 8),
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'minecraft:oxeye_daisy': (38, 8),
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'minecraft:dandelion': (38, 9),
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'minecraft:dandelion': (38, 9),
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"minecraft:wither_rose": (38, 10),
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"minecraft:cornflower": (38, 11),
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"minecraft:lily_of_the_valley": (38, 12),
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'minecraft:brown_mushroom': (39, 0),
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'minecraft:brown_mushroom': (39, 0),
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'minecraft:red_mushroom': (40, 0),
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'minecraft:red_mushroom': (40, 0),
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'minecraft:gold_block': (41, 0),
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'minecraft:gold_block': (41, 0),
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@@ -842,6 +846,7 @@ class RegionSet(object):
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'minecraft:bee_nest': (11502, 0),
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'minecraft:bee_nest': (11502, 0),
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'minecraft:honeycomb_block': (11503, 0),
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'minecraft:honeycomb_block': (11503, 0),
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'minecraft:honey_block': (11504, 0),
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'minecraft:honey_block': (11504, 0),
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'minecraft:sweet_berry_bush': (11505, 0),
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# adding a gap in the numbering of walls to keep them all
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# adding a gap in the numbering of walls to keep them all
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# in one numbering block starting at 21000
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# in one numbering block starting at 21000
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'minecraft:andesite_wall': (21000, 0),
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'minecraft:andesite_wall': (21000, 0),
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@@ -1134,7 +1139,8 @@ class RegionSet(object):
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if p['open'] == 'true': data |= 0x04
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if p['open'] == 'true': data |= 0x04
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if p['half'] == 'top': data |= 0x08
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if p['half'] == 'top': data |= 0x08
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elif key in ['minecraft:beetroots', 'minecraft:melon_stem', 'minecraft:wheat',
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elif key in ['minecraft:beetroots', 'minecraft:melon_stem', 'minecraft:wheat',
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'minecraft:pumpkin_stem', 'minecraft:potatoes', 'minecraft:carrots']:
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'minecraft:pumpkin_stem', 'minecraft:potatoes', 'minecraft:carrots',
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'minecraft:sweet_berry_bush']:
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data = palette_entry['Properties']['age']
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data = palette_entry['Properties']['age']
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elif key == 'minecraft:lantern':
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elif key == 'minecraft:lantern':
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if palette_entry['Properties']['hanging'] == 'true':
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if palette_entry['Properties']['hanging'] == 'true':
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