Fixed --chunklist
This bug was introduced by the signpost code which required a queue object to be passed to the chunk rendered. This wasn't done with --chunklist
This commit is contained in:
4
world.py
4
world.py
@@ -269,7 +269,7 @@ class WorldRenderer(object):
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if inclusion_set and (col, row) not in inclusion_set:
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if inclusion_set and (col, row) not in inclusion_set:
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# Skip rendering, just find where the existing image is
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# Skip rendering, just find where the existing image is
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_, imgpath = chunk.ChunkRenderer(chunkfile,
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_, imgpath = chunk.ChunkRenderer(chunkfile,
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self.cachedir, self).find_oldimage(False)
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self.cachedir, self, q).find_oldimage(False)
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if imgpath:
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if imgpath:
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results[(col, row)] = imgpath
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results[(col, row)] = imgpath
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continue
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continue
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@@ -295,7 +295,7 @@ class WorldRenderer(object):
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if inclusion_set and (col, row) not in inclusion_set:
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if inclusion_set and (col, row) not in inclusion_set:
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# Skip rendering, just find where the existing image is
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# Skip rendering, just find where the existing image is
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_, imgpath = chunk.ChunkRenderer(chunkfile,
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_, imgpath = chunk.ChunkRenderer(chunkfile,
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self.cachedir, self).find_oldimage(False)
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self.cachedir, self, q).find_oldimage(False)
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if imgpath:
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if imgpath:
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results[(col, row)] = imgpath
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results[(col, row)] = imgpath
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continue
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continue
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