Fixed ocean biomes being needlessly dark
partial fix for issue #676; thanks @contre
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@@ -49,7 +49,7 @@ typedef struct {
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*/
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*/
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static Biome biome_table[] = {
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static Biome biome_table[] = {
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/* 0 */
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/* 0 */
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{"Ocean", 0.5, 0.5, 255, 255},
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{"Ocean", 0.5, 0.5, 255, 255, 255},
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{"Plains", 0.8, 0.4, 255, 255, 255},
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{"Plains", 0.8, 0.4, 255, 255, 255},
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{"Desert", 2.0, 0.0, 255, 255, 255},
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{"Desert", 2.0, 0.0, 255, 255, 255},
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{"Extreme Hills", 0.2, 0.3, 255, 255, 255},
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{"Extreme Hills", 0.2, 0.3, 255, 255, 255},
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