From 94f51136b1f61f6866fdecaaa9abfd088ee41fb0 Mon Sep 17 00:00:00 2001 From: Andrew Chin Date: Sun, 3 Feb 2013 14:56:00 -0500 Subject: [PATCH] Fix spawn markers (Fallout from the arbitrary dimension name change) --- overviewer_core/tileset.py | 3 ++- overviewer_core/world.py | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/overviewer_core/tileset.py b/overviewer_core/tileset.py index db05a50..251e701 100644 --- a/overviewer_core/tileset.py +++ b/overviewer_core/tileset.py @@ -534,7 +534,8 @@ class TileSet(object): if isOverlay: d.update({"tilesets": self.options.get("overlay")}) - if (self.regionset.get_type() == "overworld" and self.options.get("showspawn", True)): + # None means overworld + if (self.regionset.get_type() == None and self.options.get("showspawn", True)): d.update({"spawn": self.options.get("spawn")}) else: d.update({"spawn": "false"}); diff --git a/overviewer_core/world.py b/overviewer_core/world.py index 2ebc57d..8480a98 100644 --- a/overviewer_core/world.py +++ b/overviewer_core/world.py @@ -192,7 +192,7 @@ class World(object): spawnY = 255 # Open up the chunk that the spawn is in - regionset = self.get_regionset("overworld") + regionset = self.get_regionset(None) if not regionset: return None try: