diff --git a/docs/config.rst b/docs/config.rst index be88405..58ca8d8 100644 --- a/docs/config.rst +++ b/docs/config.rst @@ -499,6 +499,15 @@ Base according to its defined texture, and applies basic occluding to hidden blocks. + **Options** + + biomes + Whether to render biome coloring or not. Default: True. + + Set to False to disable biomes:: + + nobiome_smooth_lighting = [Base(biomes=False), EdgeLines(), SmoothLighting()] + Nether This doesn't affect the drawing, but occludes blocks that are connected to the ceiling.