From 996bd44746caa40ff9a9a39fe27ca4d015e912ef Mon Sep 17 00:00:00 2001 From: Andrew Brown Date: Thu, 22 Mar 2012 21:36:14 -0400 Subject: [PATCH] added docs for the biome option to Base render primitive --- docs/config.rst | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/docs/config.rst b/docs/config.rst index be88405..58ca8d8 100644 --- a/docs/config.rst +++ b/docs/config.rst @@ -499,6 +499,15 @@ Base according to its defined texture, and applies basic occluding to hidden blocks. + **Options** + + biomes + Whether to render biome coloring or not. Default: True. + + Set to False to disable biomes:: + + nobiome_smooth_lighting = [Base(biomes=False), EdgeLines(), SmoothLighting()] + Nether This doesn't affect the drawing, but occludes blocks that are connected to the ceiling.