From 9d43caefaabc5f8bc760692b82391b8074193f1f Mon Sep 17 00:00:00 2001 From: Thomas Lake Date: Thu, 23 Aug 2012 10:00:20 +0100 Subject: [PATCH] Add documentation for BiomeOverlay Have stuck with 'color' as the preferred spelling... --- docs/config.rst | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/docs/config.rst b/docs/config.rst index 6573cb9..da5e4bd 100644 --- a/docs/config.rst +++ b/docs/config.rst @@ -802,7 +802,20 @@ MineralOverlay MineralOverlay(minerals=[(64,(255,255,0)), (13,(127,0,127))]) +BiomeOverlay + Color the map according to the biome at that point. Either use on + top of other modes or on top of ClearBase to create a pure overlay. + **Options** + + biomes + A list of ("biome name", (r, g, b)) tuples to use as colors. Any + biome not specified won't be highlighted. If not provided then + a default list of biomes and colors is used. + + Example:: + + BiomeOverlay(biomes=[("Forest", (0, 255, 0)), ("Desert", (255, 0, 0))]) Defining Custom Rendermodes ---------------------------