initial support for map overlays
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@@ -31,6 +31,10 @@ RenderModeInterface *get_render_mode(RenderState *state) {
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iface = &rendermode_night;
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} else if (strcmp(rendermode, "spawn") == 0) {
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iface = &rendermode_spawn;
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} else if (strcmp(rendermode, "overlay") == 0) {
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/* TODO temporarily use overlay directly, but later on
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you want to use overlay-derived modes */
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iface = &rendermode_overlay;
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}
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Py_DECREF(rendermode_py);
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