Fix chest rendering by using 'type' property
Resolves an issue where chests with more than one adjacent chest would fail to render. Instead of distinguishing double from single chests by checking for the presence of adjacent chests, use the provided "type" property of chests to determine if they are single or the left/right part of a double chest.
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@@ -31,7 +31,7 @@
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// increment this value if you've made a change to the c extension
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// and want to force users to rebuild
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#define OVERVIEWER_EXTENSION_VERSION 80
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#define OVERVIEWER_EXTENSION_VERSION 81
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#include <stdbool.h>
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#include <stdint.h>
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