Merge branch 'master' into rendermode-options
This commit is contained in:
159
overviewer_core/src/rendermode-mineral.c
Normal file
159
overviewer_core/src/rendermode-mineral.c
Normal file
@@ -0,0 +1,159 @@
|
||||
/*
|
||||
* This file is part of the Minecraft Overviewer.
|
||||
*
|
||||
* Minecraft Overviewer is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* Minecraft Overviewer is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
|
||||
* Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "overviewer.h"
|
||||
|
||||
struct MineralColor {
|
||||
unsigned char blockid;
|
||||
unsigned char r, g, b;
|
||||
};
|
||||
|
||||
/* put more valuable ores first -- they take precedence */
|
||||
static struct MineralColor default_minerals[] = {
|
||||
{48 /* Mossy Stone */, 31, 153, 9},
|
||||
|
||||
{56 /* Diamond Ore */, 32, 230, 220},
|
||||
|
||||
{21 /* Lapis Lazuli */, 0, 23, 176},
|
||||
{14 /* Gold Ore */, 255, 234, 0},
|
||||
|
||||
{15 /* Iron Ore */, 204, 204, 204},
|
||||
{73 /* Redstone */, 186, 0, 0},
|
||||
{74 /* Lit Redstone */, 186, 0, 0},
|
||||
{16 /* Coal Ore */, 54, 54, 54},
|
||||
|
||||
/* end of list marker */
|
||||
{0, 0, 0, 0}
|
||||
};
|
||||
|
||||
static void get_color(void *data, RenderState *state,
|
||||
unsigned char *r, unsigned char *g, unsigned char *b, unsigned char *a) {
|
||||
|
||||
int x = state->x, y = state->y, z_max = state->z + 1, z;
|
||||
int max_i = -1;
|
||||
RenderModeMineral* self = (RenderModeMineral *)data;
|
||||
struct MineralColor *minerals = (struct MineralColor *)(self->minerals);
|
||||
*a = 0;
|
||||
|
||||
for (z = 0; z <= z_max; z++) {
|
||||
int i, tmp;
|
||||
unsigned char blockid = getArrayByte3D(state->blocks, x, y, z);
|
||||
|
||||
for (i = 0; (max_i == -1 || i < max_i) && minerals[i].blockid != 0; i++) {
|
||||
if (minerals[i].blockid == blockid) {
|
||||
*r = minerals[i].r;
|
||||
*g = minerals[i].g;
|
||||
*b = minerals[i].b;
|
||||
|
||||
tmp = (128 - z_max + z) * 2 - 40;
|
||||
*a = MIN(MAX(0, tmp), 255);
|
||||
|
||||
max_i = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
rendermode_mineral_start(void *data, RenderState *state, PyObject *options) {
|
||||
PyObject *opt;
|
||||
RenderModeMineral* self;
|
||||
|
||||
/* first, chain up */
|
||||
int ret = rendermode_overlay.start(data, state, options);
|
||||
if (ret != 0)
|
||||
return ret;
|
||||
|
||||
/* now do custom initializations */
|
||||
self = (RenderModeMineral *)data;
|
||||
|
||||
opt = PyDict_GetItemString(options, "minerals");
|
||||
if (opt) {
|
||||
struct MineralColor *minerals = NULL;
|
||||
Py_ssize_t minerals_size = 0, i;
|
||||
/* create custom minerals */
|
||||
|
||||
if (!PyList_Check(opt)) {
|
||||
PyErr_SetString(PyExc_TypeError, "'minerals' must be a list");
|
||||
return 1;
|
||||
}
|
||||
|
||||
minerals_size = PyList_GET_SIZE(opt);
|
||||
minerals = self->minerals = calloc(minerals_size + 1, sizeof(struct MineralColor));
|
||||
if (minerals == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (i = 0; i < minerals_size; i++) {
|
||||
PyObject *mineral = PyList_GET_ITEM(opt, i);
|
||||
if (!PyArg_ParseTuple(mineral, "b(bbb)", &(minerals[i].blockid), &(minerals[i].r), &(minerals[i].g), &(minerals[i].b))) {
|
||||
free(minerals);
|
||||
self->minerals = NULL;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
self->minerals = default_minerals;
|
||||
}
|
||||
|
||||
/* setup custom color */
|
||||
self->parent.get_color = get_color;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
rendermode_mineral_finish(void *data, RenderState *state) {
|
||||
/* first free all *our* stuff */
|
||||
RenderModeMineral* self = (RenderModeMineral *)data;
|
||||
|
||||
if (self->minerals && self->minerals != default_minerals) {
|
||||
free(self->minerals);
|
||||
}
|
||||
|
||||
/* now, chain up */
|
||||
rendermode_overlay.finish(data, state);
|
||||
}
|
||||
|
||||
static int
|
||||
rendermode_mineral_occluded(void *data, RenderState *state, int x, int y, int z) {
|
||||
/* no special occlusion here */
|
||||
return rendermode_overlay.occluded(data, state, x, y, z);
|
||||
}
|
||||
|
||||
static void
|
||||
rendermode_mineral_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, PyObject *mask_light) {
|
||||
/* draw normally */
|
||||
rendermode_overlay.draw(data, state, src, mask, mask_light);
|
||||
}
|
||||
|
||||
const RenderModeOption rendermode_mineral_options[] = {
|
||||
{"minerals", "a list of (blockid, (r, g, b)) tuples for coloring minerals"},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
RenderModeInterface rendermode_mineral = {
|
||||
"mineral", "draws a colored overlay showing where ores are located",
|
||||
rendermode_mineral_options,
|
||||
&rendermode_overlay,
|
||||
sizeof(RenderModeMineral),
|
||||
rendermode_mineral_start,
|
||||
rendermode_mineral_finish,
|
||||
rendermode_mineral_occluded,
|
||||
rendermode_mineral_draw,
|
||||
};
|
||||
Reference in New Issue
Block a user