Added End Rod
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@@ -3453,6 +3453,86 @@ def buttons(self, blockid, data):
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return img
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# end rod
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@material(blockid=198, data=list(range(6)), transparent=True, solid=True)
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def end_rod(self, blockid, data):
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tex = self.load_image_texture("assets/minecraft/textures/block/end_rod.png")
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img = Image.new("RGBA", (24, 24), self.bgcolor)
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mask = tex.crop((0, 0, 2, 15))
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sidetex = Image.new(tex.mode, tex.size, self.bgcolor)
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alpha_over(sidetex, mask, (14, 0), mask)
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mask = tex.crop((2, 3, 6, 7))
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bottom = Image.new(tex.mode, tex.size, self.bgcolor)
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alpha_over(bottom, mask, (5, 6), mask)
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if data == 1 or data == 0:
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side = self.transform_image_side(sidetex)
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otherside = side.transpose(Image.FLIP_LEFT_RIGHT)
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bottom = self.transform_image_top(bottom)
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if data == 1: # up
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mask = tex.crop((2, 0, 4, 2))
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top = Image.new(tex.mode, tex.size, self.bgcolor)
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alpha_over(top, mask, (7, 2), mask)
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top = self.transform_image_top(top)
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alpha_over(img, bottom, (0, 11), bottom)
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alpha_over(img, side, (0, 0), side)
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alpha_over(img, otherside, (11, 0), otherside)
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alpha_over(img, top, (3, 1), top)
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elif data == 0: # down
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alpha_over(img, side, (0, 0), side)
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alpha_over(img, otherside, (11, 0), otherside)
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alpha_over(img, bottom, (0, 0), bottom)
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else:
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otherside = self.transform_image_top(sidetex)
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sidetex = sidetex.rotate(90)
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side = self.transform_image_side(sidetex)
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bottom = self.transform_image_side(bottom)
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bottom = bottom.transpose(Image.FLIP_LEFT_RIGHT)
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def draw_south():
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alpha_over(img, bottom, (0, 0), bottom)
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alpha_over(img, side, (7, 8), side)
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alpha_over(img, otherside, (-3, 9), otherside)
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def draw_north():
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alpha_over(img, side, (7, 8), side)
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alpha_over(img, otherside, (-3, 9), otherside)
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alpha_over(img, bottom, (12, 6), bottom)
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def draw_west():
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_bottom = bottom.transpose(Image.FLIP_LEFT_RIGHT)
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alpha_over(img, _bottom, (13, 0), _bottom)
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_side = side.transpose(Image.FLIP_LEFT_RIGHT)
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alpha_over(img, _side, (7, 8), _side)
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_otherside = otherside.transpose(Image.FLIP_LEFT_RIGHT)
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alpha_over(img, _otherside, (4, 9), _otherside)
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def draw_east():
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_side = side.transpose(Image.FLIP_LEFT_RIGHT)
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alpha_over(img, _side, (7, 8), _side)
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_otherside = otherside.transpose(Image.FLIP_LEFT_RIGHT)
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alpha_over(img, _otherside, (4, 9), _otherside)
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_bottom = bottom.transpose(Image.FLIP_LEFT_RIGHT)
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alpha_over(img, _bottom, (0, 6), _bottom)
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draw_funcs = [ draw_south, draw_west, draw_north, draw_east ]
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if data == 3: # south
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draw_funcs[self.rotation]()
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elif data == 2: # north
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draw_funcs[(self.rotation + 2) % len(draw_funcs)]()
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elif data == 4: # west
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draw_funcs[(self.rotation + 1) % len(draw_funcs)]()
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elif data == 5: # east
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draw_funcs[(self.rotation + 3) % len(draw_funcs)]()
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return img
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# snow
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@material(blockid=78, data=list(range(1, 9)), transparent=True, solid=True)
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def snow(self, blockid, data):
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