Added information about --skip-scan to the docs
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@@ -78,7 +78,7 @@ Usage
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=====
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=====
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For this section, we assume the executable is ``overviewer.py``. Replace that
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For this section, we assume the executable is ``overviewer.py``. Replace that
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with ``overviewer.exe`` for windows.
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with ``overviewer.exe`` for windows.
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Overviewer usage::
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Overviewer usage::
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@@ -131,7 +131,7 @@ is typically correct.
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is not detected. This means that changes in your render configuration will
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is not detected. This means that changes in your render configuration will
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not be reflected in your world except in updated chunks. It could also cause
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not be reflected in your world except in updated chunks. It could also cause
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problems if the system clock of the machine running Minecraft is not stable.
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problems if the system clock of the machine running Minecraft is not stable.
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**This option is the default** unless :option:`--forcerender` or
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**This option is the default** unless :option:`--forcerender` or
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:option:`--check-tiles` is in effect. This option conflicts with
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:option:`--check-tiles` is in effect. This option conflicts with
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:option:`--forcerender` and :option:`--check-tiles`.
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:option:`--forcerender` and :option:`--check-tiles`.
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@@ -148,13 +148,13 @@ is typically correct.
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automatically stored. This option was designed to handle the case where the
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automatically stored. This option was designed to handle the case where the
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last render was interrupted -- some tiles have been updated but others
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last render was interrupted -- some tiles have been updated but others
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haven't, so each one is checked before it is rendered.
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haven't, so each one is checked before it is rendered.
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This is slightly slower than :option:`--no-tile-checks` due to the
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This is slightly slower than :option:`--no-tile-checks` due to the
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additional disk-io involved in reading tile mtimes from the filesystem
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additional disk-io involved in reading tile mtimes from the filesystem
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Since this option also checks for erroneous tiles, **It is also useful after
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Since this option also checks for erroneous tiles, **It is also useful after
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you delete sections of your map, e.g. with worldedit, to delete tiles that
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you delete sections of your map, e.g. with worldedit, to delete tiles that
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should no longer exist.** Overviewer greatly overestimates tiles to be
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should no longer exist.** Overviewer greatly overestimates tiles to be
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rendered and time needed to complete.
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rendered and time needed to complete.
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The caveats with this option are the same as for :option:`--no-tile-checks`
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The caveats with this option are the same as for :option:`--no-tile-checks`
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@@ -186,15 +186,14 @@ is typically correct.
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conflicts with :option:`--check-tiles` and :option:`--no-tile-checks`
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conflicts with :option:`--check-tiles` and :option:`--no-tile-checks`
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.. cmdoption:: --genpoi
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.. cmdoption:: --genpoi
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.. note::
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.. note::
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Don't use this flag without first reading :ref:`signsmarkers`!
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Don't use this flag without first reading :ref:`signsmarkers`!
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Generates the POI markers for your map. This option does not do any tile/map
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Generates the POI markers for your map. This option does not do any tile/map
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generation, and ONLY generates markers. See :ref:`signsmarkers` on how to
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generation, and ONLY generates markers. See :ref:`signsmarkers` on how to
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configure POI options.
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configure POI options.
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.. cmdoption:: -p <procs>, --processes <procs>
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.. cmdoption:: -p <procs>, --processes <procs>
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This specifies the number of worker processes to spawn on the local machine
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This specifies the number of worker processes to spawn on the local machine
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@@ -203,6 +202,17 @@ is typically correct.
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This option can also be specified in the config file as :ref:`processes <processes>`
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This option can also be specified in the config file as :ref:`processes <processes>`
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.. cmdoption:: --skip-scan
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.. note::
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Don't use this flag without first reading :ref:`signsmarkers`!
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When generating POI markers, this option prevents scanning for entities and
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tile entities, and only creates the markers specified in the config file.
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This considerably speeds up the POI marker generation process if no entities
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or tile entities are being used for POI markers. See :ref:`signsmarkers` on
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how to configure POI options.
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.. cmdoption:: -v, --verbose
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.. cmdoption:: -v, --verbose
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Activate a more verbose logging format and turn on debugging output. This
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Activate a more verbose logging format and turn on debugging output. This
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@@ -237,7 +247,7 @@ Installing the Textures
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If Overviewer is running on a machine with the Minecraft client installed, it
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If Overviewer is running on a machine with the Minecraft client installed, it
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will automatically use the default textures from Minecraft.
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will automatically use the default textures from Minecraft.
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.. note::
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.. note::
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Overviewer will only search for installed client *release* versions, not
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Overviewer will only search for installed client *release* versions, not
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snapshots. If you want to use a snapshot client jar for the textures,
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snapshots. If you want to use a snapshot client jar for the textures,
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@@ -263,21 +273,21 @@ If you want or need to provide your own textures, you have several options:
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VERSION=1.8
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VERSION=1.8
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wget https://s3.amazonaws.com/Minecraft.Download/versions/${VERSION}/${VERSION}.jar -P ~/.minecraft/versions/${VERSION}/
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wget https://s3.amazonaws.com/Minecraft.Download/versions/${VERSION}/${VERSION}.jar -P ~/.minecraft/versions/${VERSION}/
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If that's too confusing for you, then just take this single line and paste it into
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If that's too confusing for you, then just take this single line and paste it into
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a terminal to get 1.8 textures::
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a terminal to get 1.8 textures::
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wget https://s3.amazonaws.com/Minecraft.Download/versions/1.8/1.8.jar -P ~/.minecraft/versions/1.8/
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wget https://s3.amazonaws.com/Minecraft.Download/versions/1.8/1.8.jar -P ~/.minecraft/versions/1.8/
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* You can also just run the launcher to install the client.
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* You can also just run the launcher to install the client.
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* You can transfer the client jar to the correct place manually, from a computer
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* You can transfer the client jar to the correct place manually, from a computer
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that does have the client, to your server. The correct places are:
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that does have the client, to your server. The correct places are:
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* For Linux: ``~/.minecraft/versions/<version>/<version>.jar``
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* For Linux: ``~/.minecraft/versions/<version>/<version>.jar``
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* For Mac: ``~/Library/Application Support/minecraft/versions/<version>/<version>.jar``
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* For Mac: ``~/Library/Application Support/minecraft/versions/<version>/<version>.jar``
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* For Windows: ``%APPDATA%/.minecraft/versions/<version>/<version>.jar``
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* For Windows: ``%APPDATA%/.minecraft/versions/<version>/<version>.jar``
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* You can download and use a custom resource pack. Download the resource pack
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* You can download and use a custom resource pack. Download the resource pack
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