check_cache() wants a full tuple, not just part
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4
world.py
4
world.py
@@ -301,7 +301,7 @@ class WorldRenderer(object):
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continue
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oldimg = chunk.find_oldimage(chunkfile, cached, self.caves)
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if chunk.check_cache(chunkfile, oldimg[1]):
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if chunk.check_cache(chunkfile, oldimg):
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result = oldimg[1]
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else:
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result = chunk.render_and_save(chunkfile, self.cachedir, self, oldimg, queue=q)
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@@ -331,7 +331,7 @@ class WorldRenderer(object):
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continue
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oldimg = chunk.find_oldimage(chunkfile, cached, self.caves)
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if chunk.check_cache(chunkfile, oldimg[1]):
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if chunk.check_cache(chunkfile, oldimg):
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result = FakeAsyncResult(oldimg[1])
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else:
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result = pool.apply_async(chunk.render_and_save,
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