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Fix tab/spacing issues in previous commit

This commit is contained in:
Thomas Lake
2012-04-15 19:10:04 +01:00
parent 24f360882d
commit b0dbad4d70

View File

@@ -57,10 +57,10 @@ def handlePlayers(rset, render, worldpath):
playerdir = os.path.join(worldpath, "players") playerdir = os.path.join(worldpath, "players")
if os.path.isdir(playerdir): if os.path.isdir(playerdir):
playerfiles = os.listdir(playerdir) playerfiles = os.listdir(playerdir)
isSinglePlayer = False isSinglePlayer = False
else: else:
playerfiles = [os.path.join(worldpath, "level.dat")] playerfiles = [os.path.join(worldpath, "level.dat")]
isSinglePlayer = True isSinglePlayer = True
rset._pois['Players'] = [] rset._pois['Players'] = []
for playerfile in playerfiles: for playerfile in playerfiles:
@@ -72,7 +72,7 @@ def handlePlayers(rset, render, worldpath):
logging.warning("Skipping bad player dat file %r", playerfile) logging.warning("Skipping bad player dat file %r", playerfile)
continue continue
playername = playerfile.split(".")[0] playername = playerfile.split(".")[0]
if isSinglePlayer: if isSinglePlayer:
playername = 'Player' playername = 'Player'
if data['Dimension'] == dimension: if data['Dimension'] == dimension:
# Position at last logout # Position at last logout