0

manualpois is now a per-render option

This commit is contained in:
CounterPillow
2012-12-31 18:54:31 +01:00
parent 2aa3a8cc02
commit b13f0044e2
3 changed files with 12 additions and 3 deletions

View File

@@ -100,12 +100,14 @@ def handlePlayers(rset, render, worldpath):
"z": data['SpawnZ']}
rset._pois['Players'].append(spawn)
def handleManual(rset, render, manualpois):
def handleManual(rset, manualpois):
if not hasattr(rset, "_pois"):
rset._pois = dict(TileEntities=[], Entities=[])
rset._pois['Manual'] = []
if manualpois:
rset._pois['Manual'] = manualpois
rset._pois['Manual'].extend(manualpois)
def main():
@@ -184,7 +186,7 @@ def main():
handleEntities(rset, os.path.join(destdir, rname), render, rname)
handlePlayers(rset, render, worldpath)
handleManual(rset, render, config['manualpois'])
handleManual(rset, render['manualpois'])
logging.info("Done scanning regions")
logging.info("Writing out javascript files")