0

Added Respawn Anchor Charges

- also removed block_lodestone and block_lodestone from block_class_ancil
  as they are not used in generate_pseudo_data
This commit is contained in:
Bernd Buschinski
2021-06-06 19:36:40 +02:00
parent 3488450531
commit b37f8b4a53
3 changed files with 13 additions and 4 deletions

View File

@@ -5900,6 +5900,17 @@ def chain(self, blockid, data):
return img
# Respawn anchor
@material(blockid=1037, data=list(range(5)), solid=True)
def respawn_anchor(self, blockid, data):
top = self.load_image_texture("assets/minecraft/textures/block/respawn_anchor_top_off.png" if data ==
0 else "assets/minecraft/textures/block/respawn_anchor_top.png")
side = self.load_image_texture(
"assets/minecraft/textures/block/respawn_anchor_side%s.png" % (data))
return self.build_block(top, side)
# Netherite
block(blockid=[1005], top_image="assets/minecraft/textures/block/netherite_block.png")
# soul soil
@@ -5915,5 +5926,4 @@ block(blockid=1026, top_image="assets/minecraft/textures/block/polished_blacksto
block(blockid=1035, top_image="assets/minecraft/textures/block/crying_obsidian.png")
block(blockid=1036, top_image="assets/minecraft/textures/block/lodestone_top.png", side_image="assets/minecraft/textures/block/lodestone_side.png")
block(blockid=1037, top_image="assets/minecraft/textures/block/respawn_anchor_top.png", side_image="assets/minecraft/textures/block/respawn_anchor_side1.png")
block(blockid=1041, top_image="assets/minecraft/textures/block/quartz_bricks.png")