Added Respawn Anchor Charges
- also removed block_lodestone and block_lodestone from block_class_ancil as they are not used in generate_pseudo_data
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@@ -1243,6 +1243,8 @@ class RegionSet(object):
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data |= {'south': 0, 'west': 1, 'north': 2, 'east': 3}[facing]
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if palette_entry['Properties'].get('eye', 'false') == 'true':
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data |= 4
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elif key == 'minecraft:respawn_anchor':
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data = int(palette_entry['Properties']['charges'])
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elif key == 'minecraft:cauldron':
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data = int(palette_entry['Properties'].get('level', '0'))
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elif key == 'minecraft:structure_block':
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