fixed crash on worlds named "World[not int]", and made world list play nice with world names
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7
world.py
7
world.py
@@ -406,8 +406,11 @@ def get_worlds():
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info = nbt.load(world_dat)[1]
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info['Data']['path'] = os.path.join(save_dir, dir)
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if dir.startswith("World") and len(dir) == 6:
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world_n = int(dir[-1])
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ret[world_n] = info['Data']
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try:
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world_n = int(dir[-1])
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ret[world_n] = info['Data']
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except ValueError:
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pass
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if 'LevelName' in info['Data'].keys():
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ret[info['Data']['LevelName']] = info['Data']
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