Add new Biomes, guessing on correct color schemes
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@@ -1,4 +1,4 @@
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/*
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/*
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* This file is part of the Minecraft Overviewer.
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*
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* Minecraft Overviewer is free software: you can redistribute it and/or
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@@ -20,10 +20,10 @@
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typedef struct {
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const char* name;
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float temperature;
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float rainfall;
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unsigned int r, g, b;
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} Biome;
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@@ -65,8 +65,29 @@ static Biome biome_table[] = {
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{"TaigaHills", 0.05, 0.8, 255, 255, 255},
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/* 20 */
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{"Extreme Hills Edge", 0.2, 0.3, 255, 255, 255},
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{"Jungle", 2.0, 0.45, 255, 255, 255}, /* <-- GUESS, but a good one */
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{"Jungle Mountains", 2.0, 0.45, 255, 255, 255}, /* <-- also a guess */
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/* Values below are guesses */
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{"Jungle", 2.0, 0.45, 255, 255, 255},
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{"Jungle Hills", 2.0, 0.45, 255, 255, 255},
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{"Jungle Edge", 2.0, 0.45, 255, 255, 255},
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{"Deep Ocean", 0.0, 1, 255, 255, 255},
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/* 25 */
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{"Stone Beach", 0.2, 1, 255, 255, 255},
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{"Cold Beach", 0.2, 1, 255, 255, 255},
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{"Birch Forest", 0.7, 0.8, 255, 255, 255},
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{"Birch Forest Hills", 0.7, 0.8, 255, 255, 255},
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{"Roofed Forest", 2.0, 0.45, 255, 255, 255},
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/* 30 */
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{"Cold Taiga", 0.05, 0.8, 255, 255, 255},
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{"Cold Taiga Hills", 0.05, 0.8, 255, 255, 255},
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{"Mega Taiga", 0.05, 0.8, 255, 255, 255},
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{"Mega Taiga Hills", 0.05, 0.8, 255, 255, 255},
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{"Extreme Hills+", 0.2, 0.3, 255, 255, 255},
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/* 35 */
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{"Savanna", 1.0, 0.1, 255, 255, 255},
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{"Savanna Plateau", 1.0, 0.1, 255, 255, 255},
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{"Mesa", 1.8, 0.0, 255, 255, 255},
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{"Mesa Plateau F", 1.8, 0.0, 255, 255, 255},
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{"Mesa Plateau", 1.8, 0.0, 255, 255, 255}
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};
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#define NUM_BIOMES (sizeof(biome_table) / sizeof(Biome))
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