0

correct tiles dir

This commit is contained in:
Andrew Brown
2010-09-15 00:03:34 -04:00
parent 2d4f0cc082
commit b7ee3cb9e7

View File

@@ -88,7 +88,7 @@ class QuadtreeGen(object):
rowend = rowstart + 4
# This image is rendered at:
dest = os.path.join(self.destdir, *(str(x) for x in path))
dest = os.path.join(self.destdir, "tiles", *(str(x) for x in path))
# The directory, create it if not exists
dirdest = os.path.dirname(dest)
@@ -118,6 +118,7 @@ class QuadtreeGen(object):
if i > 0 and (i % 100 == 0 or 100 % i == 0):
print "{0}/{1} tiles complete on level {2}/{3}".format(
i, len(results), 1, self.p+1)
print "Done"
# Now do the other layers
for zoom in xrange(self.p, 0, -1):
@@ -127,7 +128,7 @@ class QuadtreeGen(object):
results = []
for path in iterate_base4(zoom):
# This image is rendered at:
dest = os.path.join(self.destdir, *(str(x) for x in path[:-1]))
dest = os.path.join(self.destdir, "tiles", *(str(x) for x in path[:-1]))
name = str(path[-1])
results.append(
@@ -143,10 +144,10 @@ class QuadtreeGen(object):
if i > 0 and (i % 100 == 0 or 100 % i == 0):
print "{0}/{1} tiles complete on level {2}/{3}".format(
i, len(results), level, self.p+1)
print "Done"
# Do the final one right here:
render_innertile(self.destdir, "base")
print "Done!"
render_innertile(os.path.join(self.destdir, "tiles"), "base")
pool.close()
pool.join()