Use logging instead of print statement
This commit is contained in:
2
chunk.py
2
chunk.py
@@ -306,9 +306,9 @@ class ChunkRenderer(object):
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oldimg = oldimg_path = None
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oldimg = oldimg_path = None
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key = ".".join((self.dirbits[0], self.dirbits[1], self.blockid, "cave" if cave else "nocave"))
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key = ".".join((self.dirbits[0], self.dirbits[1], self.blockid, "cave" if cave else "nocave"))
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if key in self.world.cached:
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if key in self.world.cached:
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print "Found cached image {0}".format(key)
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oldimg_path = self.world.cached[key]
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oldimg_path = self.world.cached[key]
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_, oldimg = os.path.split(oldimg_path)
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_, oldimg = os.path.split(oldimg_path)
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logging.debug("Found cached image {0}".format(oldimg))
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return oldimg, oldimg_path
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return oldimg, oldimg_path
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def render_and_save(self, cave=False):
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def render_and_save(self, cave=False):
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