When adding quartz pillar orientation, I assumed the top orientation was correct, when it was actually the side.
see: https://github.com/overviewer/Minecraft-Overviewer/pull/1502
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@@ -813,9 +813,9 @@ class RegionSet(object):
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data |= 8
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data |= 8
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elif key == 'minecraft:quartz_pillar':
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elif key == 'minecraft:quartz_pillar':
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axis = palette_entry['Properties']['axis']
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axis = palette_entry['Properties']['axis']
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if axis == 'z':
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data = 3
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if axis == 'x':
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if axis == 'x':
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data = 3
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if axis == 'z':
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data = 4
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data = 4
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elif key in ['minecraft:redstone_torch','minecraft:redstone_wall_torch','minecraft:wall_torch']:
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elif key in ['minecraft:redstone_torch','minecraft:redstone_wall_torch','minecraft:wall_torch']:
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if key.startswith('minecraft:redstone_') and palette_entry['Properties']['lit'] == 'true':
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if key.startswith('minecraft:redstone_') and palette_entry['Properties']['lit'] == 'true':
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