removed "biome" and "live map" sections from the running doc
biomes are no longer relevant, it's handled automatically. Also rendering a live map is not a problem these days, with the retry code it rarely causes issues.
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@@ -183,26 +183,8 @@ If you want or need to provide your own textures, you have several options:
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* Specify any terrain.png or texture pack you want with the
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:ref:`texture_pack<option_texture_pack>` option.
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Running on a Live Map
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=====================
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If you're running the Overviewer on a live server or a single player world
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that's running, read this section.
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Minecraft doesn't really like it when other programs go snooping around in a
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live world, so running Overviewer on a live world usually creates a few errors,
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usually "corrupt chunk" errors. You *can* do this, but it's not a supported way
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of running Overviewer.
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To get around this, you can copy your live world somewhere else, and render the
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copied world instead. If you're already making backups of your world, you can
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use the backups to make the render. Many people even use their backups to run
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Overviewer on a different machine than the one running the Minecraft server.
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There used to be a few things to be careful about, but right now there's only
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one important thing left.
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Preserving Modification Times
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-----------------------------
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If you copy your world before you render it
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-------------------------------------------
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The important thing to be careful about when copying world files to another
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location is file modification times, which Overviewer uses to figure out what
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@@ -213,23 +195,3 @@ modification times intact, use ``cp -p``. For people who render from backups,
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GNU ``tar`` automatically handles modification times correctly. ``rsync -a
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--delete`` will handle this correctly as well. If you use some other tool,
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you'll have to figure out how to do this yourself.
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Biome Support
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=============
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Minecraft Overviewer has support for using the biome info from the `Minecraft
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Biome Extractor`_. If you run the biome extractor on your world, during the
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next run Overviewer will automatically recognize the biome info and use it to
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colorize your grass and leaves appropriately. This will only appear on updated
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chunks, though; to colorize the entire world you will need to re-render from
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scratch by using :option:`--forcerender`
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.. note::
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as of Minecraft 1.8, you currently need to use a patched Biome Extractor
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that can be found `here
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<http://www.minecraftforum.net/topic/76063-minecraft-biome-extractor-add-biome-support-to-your-mapper/page__st__140__gopid__8431028#entry8431028>`_,
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or `here on GitHub
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<https://github.com/overviewer/minecraft-biome-extractor>`_.
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.. _Minecraft Biome Extractor: http://www.minecraftforum.net/viewtopic.php?f=25&t=80902
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