0

Working cave rendermode without tinting.

This commit is contained in:
Alejandro Aguilera
2011-04-13 19:53:03 +02:00
parent bbf52a77ae
commit b89ea8db8c
5 changed files with 221 additions and 2 deletions

View File

@@ -119,4 +119,18 @@ typedef struct {
} RenderModeSpawn;
extern RenderModeInterface rendermode_spawn;
/* CAVE */
typedef struct {
/* render blocks with lighting mode */
RenderModeNormal parent;
/* data used to know where the surface is */
PyObject *skylight;
PyObject *left_skylight;
PyObject *right_skylight;
PyObject *up_left_skylight;
PyObject *up_right_skylight;
} RenderModeCave;
extern RenderModeInterface rendermode_cave;
#endif /* __RENDERMODES_H_INCLUDED__ */