Fixed Hay blocks and Stained clay
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@@ -4060,11 +4060,26 @@ def hopper(self, blockid, data):
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return img
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return img
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# hay block
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# hay block
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@material(blockid=170, solid=True)
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@material(blockid=170, data=range(9), solid=True)
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def hayblock(self, blockid, data):
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def hayblock(self, blockid, data):
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top = self.load_image_texture("textures/blocks/hayBlock_top.png")
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top = self.load_image_texture("textures/blocks/hayBlock_top.png")
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side = self.load_image_texture("textures/blocks/hayBlock.png")
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side = self.load_image_texture("textures/blocks/hayBlock.png")
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return self.build_block(top, side)
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if self.rotation == 1:
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if data == 4: data = 8
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elif data == 8: data = 4
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elif self.rotation == 3:
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if data == 4: data = 8
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elif data == 8: data = 4
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# choose orientation and paste textures
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if data == 4: # east-west orientation
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return self.build_full_block(side.rotate(90), None, None, top, side.rotate(90))
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elif data == 8: # north-south orientation
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return self.build_full_block(side, None, None, side.rotate(90), top)
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else:
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return self.build_block(top, side)
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# carpet - wool block that's small?
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# carpet - wool block that's small?
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@material(blockid=171, data=range(16), transparent=True)
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@material(blockid=171, data=range(16), transparent=True)
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@@ -4078,7 +4093,7 @@ block(blockid=172, top_image="textures/blocks/clayHardened.png")
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#stained hardened clay
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#stained hardened clay
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@material(blockid=159, data=range(16), solid=True)
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@material(blockid=159, data=range(16), solid=True)
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def carpet(self, blockid, data):
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def stained_clay(self, blockid, data):
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texture = self.load_image_texture("textures/blocks/clayHardenedStained_%d.png" % data)
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texture = self.load_image_texture("textures/blocks/clayHardenedStained_%d.png" % data)
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return self.build_block(texture,texture)
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return self.build_block(texture,texture)
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