diff --git a/overviewer_core/src/overviewer.h b/overviewer_core/src/overviewer.h index b9751f2..c5c416c 100644 --- a/overviewer_core/src/overviewer.h +++ b/overviewer_core/src/overviewer.h @@ -26,7 +26,7 @@ // increment this value if you've made a change to the c extesion // and want to force users to rebuild -#define OVERVIEWER_EXTENSION_VERSION 14 +#define OVERVIEWER_EXTENSION_VERSION 15 /* Python PIL, and numpy headers */ #include diff --git a/overviewer_core/src/primitives/cave.c b/overviewer_core/src/primitives/cave.c index 82da455..6cd6453 100644 --- a/overviewer_core/src/primitives/cave.c +++ b/overviewer_core/src/primitives/cave.c @@ -103,7 +103,7 @@ cave_occluded(void *data, RenderState *state, int x, int y, int z) { if (z != 127) { if ( (x == 0) && (y != 15) ) { - if (state->left_blocks != Py_None) { + if (state->left_blocks != NULL) { if (!is_transparent(getArrayByte3D(state->left_blocks, 15, y, z)) && !is_transparent(getArrayByte3D(state->blocks, x, y, z+1)) && !is_transparent(getArrayByte3D(state->blocks, x, y+1, z))) { @@ -115,7 +115,7 @@ cave_occluded(void *data, RenderState *state, int x, int y, int z) { } if ( (x != 0) && (y == 15) ) { - if (state->right_blocks != Py_None) { + if (state->right_blocks != NULL) { if (!is_transparent(getArrayByte3D(state->blocks, x-1, y, z)) && !is_transparent(getArrayByte3D(state->right_blocks, x, 0, z)) && !is_transparent(getArrayByte3D(state->blocks, x, y, z+1))) { @@ -127,8 +127,8 @@ cave_occluded(void *data, RenderState *state, int x, int y, int z) { } if ( (x == 0) && (y == 15) ) { - if ((state->left_blocks != Py_None) && - (state->right_blocks != Py_None)) { + if ((state->left_blocks != NULL) && + (state->right_blocks != NULL)) { if (!is_transparent(getArrayByte3D(state->left_blocks, 15, y, z)) && !is_transparent(getArrayByte3D(state->right_blocks, x, 0, z)) && !is_transparent(getArrayByte3D(state->blocks, x, y, z+1))) { diff --git a/overviewer_core/src/primitives/edge-lines.c b/overviewer_core/src/primitives/edge-lines.c index f1e4e42..f30d2a6 100644 --- a/overviewer_core/src/primitives/edge-lines.c +++ b/overviewer_core/src/primitives/edge-lines.c @@ -45,7 +45,7 @@ edge_lines_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, P else if ((state->block == 78) || (state->block == 93) || (state->block == 94)) // snow, redstone repeaters (on and off) increment=9; - if ((state->x == 15) && (state->up_right_blocks != Py_None)) { + if ((state->x == 15) && (state->up_right_blocks != NULL)) { unsigned char side_block = getArrayByte3D(state->up_right_blocks, 0, state->y, state->z); if (side_block != state->block && is_transparent(side_block)) { ImagingDrawLine(img_i, state->imgx+12, state->imgy+1+increment, state->imgx+22+1, state->imgy+5+1+increment, &ink, 1); @@ -61,7 +61,7 @@ edge_lines_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, P // if y != 0 and blocks[x,y-1,z] == 0 // chunk boundries are annoying - if ((state->y == 0) && (state->up_left_blocks != Py_None)) { + if ((state->y == 0) && (state->up_left_blocks != NULL)) { unsigned char side_block = getArrayByte3D(state->up_left_blocks, state->x, 15, state->z); if (side_block != state->block && is_transparent(side_block)) { ImagingDrawLine(img_i, state->imgx, state->imgy+6+1+increment, state->imgx+12+1, state->imgy+1+increment, &ink, 1); diff --git a/overviewer_core/src/primitives/lighting.c b/overviewer_core/src/primitives/lighting.c index 2d3e05d..7509578 100644 --- a/overviewer_core/src/primitives/lighting.c +++ b/overviewer_core/src/primitives/lighting.c @@ -133,8 +133,8 @@ estimate_blocklevel(RenderPrimitiveLighting *self, RenderState *state, } /* also, make sure we have enough info to correctly calculate lighting */ - if (blocks == Py_None || blocks == NULL || - blocklight == Py_None || blocklight == NULL) { + if (blocks == NULL || + blocklight == NULL) { return 0; } @@ -294,7 +294,7 @@ lighting_is_face_occluded(RenderState *state, int skip_sides, int x, int y, int /* this face isn't visible, so don't draw anything */ return 1; } - } else if (skip_sides && (x == -1) && (state->left_blocks != Py_None)) { + } else if (skip_sides && (x == -1) && (state->left_blocks != NULL)) { unsigned char block = getArrayByte3D(state->left_blocks, 15, state->y, state->z); if (!is_transparent(block)) { /* the same thing but for adjacent chunks, this solves an @@ -303,7 +303,7 @@ lighting_is_face_occluded(RenderState *state, int skip_sides, int x, int y, int tessellate-able */ return 1; } - } else if (skip_sides && (y == 16) && (state->right_blocks != Py_None)) { + } else if (skip_sides && (y == 16) && (state->right_blocks != NULL)) { unsigned char block = getArrayByte3D(state->right_blocks, state->x, 0, state->z); if (!is_transparent(block)) { /* the same thing but for adjacent chunks, this solves an