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Add some new blocks for Minecraft 1.9

* Purpur blocks, pillars, stairs, and slabs
* End brick
This commit is contained in:
Andrew Chin
2016-03-01 21:25:15 -05:00
parent 8d3d8dc0ee
commit bc9a097957
3 changed files with 23 additions and 6 deletions

View File

@@ -1557,7 +1557,7 @@ block(blockid=42, top_image="assets/minecraft/textures/blocks/iron_block.png")
# double slabs and slabs
# these wooden slabs are unobtainable without cheating, they are still
# here because lots of pre-1.3 worlds use this blocks
@material(blockid=[43, 44, 181, 182], data=range(16), transparent=(44,182,), solid=True)
@material(blockid=[43, 44, 181, 182, 204, 205], data=range(16), transparent=(44,182,205), solid=True)
def slabs(self, blockid, data):
if blockid == 44 or blockid == 182:
texture = data & 7
@@ -1605,8 +1605,11 @@ def slabs(self, blockid, data):
top = side = self.load_image_texture("assets/minecraft/textures/blocks/red_sandstone_top.png");
else:
return None
elif blockid == 204 or blockid == 205: # purpur slab (single=205 double=204)
top = side = self.load_image_texture("assets/minecraft/textures/blocks/purpur_block.png");
if blockid == 43 or blockid == 181: # double slab
if blockid == 43 or blockid == 181 or blockid == 204: # double slab
return self.build_block(top, side)
# cut the side texture in half
@@ -1740,7 +1743,7 @@ def fire(self, blockid, data):
block(blockid=52, top_image="assets/minecraft/textures/blocks/mob_spawner.png", transparent=True)
# wooden, cobblestone, red brick, stone brick, netherbrick, sandstone, spruce, birch, jungle, quartz, and red sandstone stairs.
@material(blockid=[53,67,108,109,114,128,134,135,136,156,163,164,180], data=range(128), transparent=True, solid=True, nospawn=True)
@material(blockid=[53,67,108,109,114,128,134,135,136,156,163,164,180,203], data=range(128), transparent=True, solid=True, nospawn=True)
def stairs(self, blockid, data):
# preserve the upside-down bit
upside_down = data & 0x4
@@ -1779,6 +1782,8 @@ def stairs(self, blockid, data):
texture = self.load_image_texture("assets/minecraft/textures/blocks/planks_big_oak.png").copy()
elif blockid == 180: # red sandstone stairs
texture = self.load_image_texture("assets/minecraft/textures/blocks/red_sandstone_normal.png").copy()
elif blockid == 203: # purpur stairs
texture = self.load_image_texture("assets/minecraft/textures/blocks/purpur_block.png").copy()
outside_l = texture.copy()
outside_r = texture.copy()
@@ -4408,3 +4413,12 @@ def flower(self, blockid, data):
alpha_over(img, bloom_tex.resize((14, 11), Image.ANTIALIAS), (5,5))
return img
# purpur block
block(blockid=201, top_image="assets/minecraft/textures/blocks/purpur_block.png")
# purpur pilar
block(blockid=202, top_image="assets/minecraft/textures/blocks/purpur_pillar_top.png", side_image="assets/minecraft/textures/blocks/purpur_pillar.png")
# end brick
block(blockid=206, top_image="assets/minecraft/textures/blocks/end_bricks.png")