docs/signs.rst: fix filter function ids for 1.13
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@@ -44,7 +44,7 @@ the Minecraft Wiki.
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A more complicated filter function can construct a more customized display text::
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def chestFilter(poi):
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if poi['id'] == "Chest":
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if poi['id'] == "Chest" or poi['id'] == 'minecraft:chest':
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return "Chest with %d items" % len(poi.get('Items', []))
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It is also possible to return a tuple from the filter function to specify a hovertext
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@@ -52,7 +52,7 @@ different from the text displayed in the info window. The first entry of the tup
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be used as the hover text, the second will be used as the info window content::
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def chestFilter(poi):
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if poi['id'] == "Chest":
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if poi['id'] == "Chest" or poi['id'] == 'minecraft:chest':
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return ("Chest", "Chest with %d items" % len(poi.get('Items', [])))
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Because of the way the config file is loaded, if you need to import a function or module
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@@ -61,7 +61,7 @@ for use in your filter function, you need to explicitly load it into the global
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global escape
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from cgi import escape
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def signFilter(poi):
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if poi['id'] == 'Sign':
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if poi['id'] == 'Sign' or poi['id'] == 'minecraft:sign':
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return "\n".join(map(escape, [poi['Text1'], poi['Text2'], poi['Text3'], poi['Text4']]))
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Since writing these filters can be a little tedious, a set of predefined filters
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