textures: add cut copper stairs
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@@ -116,7 +116,15 @@ const mc_block_t block_class_stair[] = {
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block_smooth_sandstone_stairs,
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block_blackstone_stairs,
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block_polished_blackstone_stairs,
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block_polished_blackstone_brick_stairs};
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block_polished_blackstone_brick_stairs,
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block_cut_copper_stairs,
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block_exposed_cut_copper_stairs,
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block_weathered_cut_copper_stairs,
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block_oxidized_cut_copper_stairs,
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block_waxed_cut_copper_stairs,
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block_waxed_exposed_cut_copper_stairs,
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block_waxed_weathered_cut_copper_stairs,
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block_waxed_oxidized_cut_copper_stairs};
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const size_t block_class_stair_len = COUNT_OF(block_class_stair);
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const mc_block_t block_class_door[] = {
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@@ -199,6 +207,14 @@ const mc_block_t block_class_ancil[] = {
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block_blackstone_stairs,
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block_polished_blackstone_stairs,
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block_polished_blackstone_brick_stairs,
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block_cut_copper_stairs,
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block_exposed_cut_copper_stairs,
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block_weathered_cut_copper_stairs,
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block_oxidized_cut_copper_stairs,
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block_waxed_cut_copper_stairs,
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block_waxed_exposed_cut_copper_stairs,
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block_waxed_weathered_cut_copper_stairs,
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block_waxed_oxidized_cut_copper_stairs,
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block_grass,
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block_flowing_water,
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block_water,
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@@ -338,6 +338,16 @@ enum mc_block_id {
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block_raw_copper = 1062,
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block_copper_ore = 1063,
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block_cut_copper_stairs = 1064,
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block_exposed_cut_copper_stairs = 1065,
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block_weathered_cut_copper_stairs = 1066,
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block_oxidized_cut_copper_stairs = 1067,
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block_waxed_cut_copper_stairs = 1068,
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block_waxed_exposed_cut_copper_stairs = 1069,
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block_waxed_weathered_cut_copper_stairs = 1070,
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block_waxed_oxidized_cut_copper_stairs = 1071,
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// adding a gap in the numbering of walls to keep them all
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// in one numbering block starting at 1792
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// all blocks between 1792 and 2047 are considered walls
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@@ -31,7 +31,7 @@
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// increment this value if you've made a change to the c extension
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// and want to force users to rebuild
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#define OVERVIEWER_EXTENSION_VERSION 102
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#define OVERVIEWER_EXTENSION_VERSION 103
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#include <stdbool.h>
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#include <stdint.h>
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