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Merge PR #1856 from IncredibleHolg

I finally got around to doing this.
This commit is contained in:
Nicolas F
2021-05-21 01:32:49 +02:00
6 changed files with 272 additions and 64 deletions

View File

@@ -89,6 +89,8 @@ const mc_block_t block_class_stair[] = {
block_spruce_stairs,
block_birch_stairs,
block_jungle_stairs,
block_crimson_stairs,
block_warped_stairs,
block_quartz_stairs,
block_acacia_stairs,
block_dark_oak_stairs,
@@ -111,7 +113,10 @@ const mc_block_t block_class_stair[] = {
block_end_stone_brick_stairs,
block_red_nether_brick_stairs,
block_mossy_stone_brick_stairs,
block_smooth_sandstone_stairs};
block_smooth_sandstone_stairs,
block_blackstone_stairs,
block_polished_blackstone_stairs,
block_polished_blackstone_brick_stairs};
const size_t block_class_stair_len = COUNT_OF(block_class_stair);
const mc_block_t block_class_door[] = {
@@ -121,7 +126,9 @@ const mc_block_t block_class_door[] = {
block_birch_door,
block_jungle_door,
block_acacia_door,
block_dark_oak_door};
block_dark_oak_door,
block_crimson_door,
block_warped_door};
const size_t block_class_door_len = COUNT_OF(block_class_door);
const mc_block_t block_class_fence[] = {
@@ -131,6 +138,8 @@ const mc_block_t block_class_fence[] = {
block_birch_fence,
block_jungle_fence,
block_dark_oak_fence,
block_crimson_fence,
block_warped_fence,
block_acacia_fence};
const size_t block_class_fence_len = COUNT_OF(block_class_fence);
@@ -140,7 +149,9 @@ const mc_block_t block_class_fence_gate[] = {
block_birch_fence_gate,
block_jungle_fence_gate,
block_dark_oak_fence_gate,
block_acacia_fence_gate};
block_acacia_fence_gate,
block_crimson_fence_gate,
block_warped_fence_gate};
const size_t block_class_fence_gate_len = COUNT_OF(block_class_fence_gate);
const mc_block_t block_class_ancil[] = {
@@ -151,6 +162,7 @@ const mc_block_t block_class_ancil[] = {
block_jungle_door,
block_acacia_door,
block_dark_oak_door,
block_crimson_door,
block_oak_stairs,
block_brick_stairs,
block_stone_brick_stairs,
@@ -162,6 +174,8 @@ const mc_block_t block_class_ancil[] = {
block_quartz_stairs,
block_acacia_stairs,
block_dark_oak_stairs,
block_crimson_stairs,
block_warped_stairs,
block_red_sandstone_stairs,
block_smooth_red_sandstone_stairs,
block_purpur_stairs,
@@ -182,6 +196,9 @@ const mc_block_t block_class_ancil[] = {
block_end_stone_brick_stairs,
block_red_nether_brick_stairs,
block_smooth_sandstone_stairs,
block_blackstone_stairs,
block_polished_blackstone_stairs,
block_polished_blackstone_brick_stairs,
block_grass,
block_flowing_water,
block_water,
@@ -208,6 +225,12 @@ const mc_block_t block_class_ancil[] = {
block_red_sandstone_wall,
block_sandstone_wall,
block_stone_brick_wall,
block_blackstone_wall,
block_polished_blackstone_wall,
block_polished_blackstone_brick_wall,
block_crying_obsidian,
block_lodestone,
block_respawn_anchor,
block_double_plant,
block_stained_glass_pane,
block_stained_glass,
@@ -215,6 +238,8 @@ const mc_block_t block_class_ancil[] = {
block_birch_fence,
block_jungle_fence,
block_dark_oak_fence,
block_crimson_fence,
block_warped_fence,
block_acacia_fence};
const size_t block_class_ancil_len = COUNT_OF(block_class_ancil);
@@ -231,6 +256,8 @@ const mc_block_t block_class_alt_height[] = {
block_quartz_stairs,
block_acacia_stairs,
block_dark_oak_stairs,
block_crimson_stairs,
block_warped_stairs,
block_red_sandstone_stairs,
block_smooth_red_sandstone_stairs,
block_prismarine_stairs,
@@ -250,6 +277,9 @@ const mc_block_t block_class_alt_height[] = {
block_end_stone_brick_stairs,
block_red_nether_brick_stairs,
block_smooth_sandstone_stairs,
block_blackstone_stairs,
block_polished_blackstone_stairs,
block_polished_blackstone_brick_stairs,
block_prismarine_slab,
block_dark_prismarine_slab,
block_prismarine_brick_slab,
@@ -265,6 +295,9 @@ const mc_block_t block_class_alt_height[] = {
block_smooth_red_sandstone_slab,
block_cut_red_sandstone_slab,
block_end_stone_brick_slab,
block_blackstone_slab,
block_polished_blackstone_slab,
block_polished_blackstone_brick_slab,
block_mossy_cobblestone_slab,
block_mossy_stone_brick_slab,
block_smooth_quartz_slab,
@@ -284,7 +317,8 @@ const mc_block_t block_class_nether_roof[] = {
block_basalt,
block_blackstone,
block_soul_soil,
block_nether_gold_ore};
block_nether_gold_ore,
block_ancient_debris};
const size_t block_class_nether_roof_len = COUNT_OF(block_class_nether_roof);
const mc_block_t block_connects_to_glass_pane[] = {

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@@ -280,7 +280,8 @@ generate_pseudo_data(RenderState* state, uint16_t ancilData) {
/* check for fences AND fence gates */
return check_adjacent_blocks(state, x, y, z, state->block) | check_adjacent_blocks(state, x, y, z, block_fence_gate) |
check_adjacent_blocks(state, x, y, z, block_fence_gate) | check_adjacent_blocks(state, x, y, z, block_birch_fence_gate) | check_adjacent_blocks(state, x, y, z, block_jungle_fence_gate) |
check_adjacent_blocks(state, x, y, z, block_dark_oak_fence_gate) | check_adjacent_blocks(state, x, y, z, block_acacia_fence_gate);
check_adjacent_blocks(state, x, y, z, block_dark_oak_fence_gate) | check_adjacent_blocks(state, x, y, z, block_acacia_fence_gate)
| check_adjacent_blocks(state, x, y, z, block_crimson_fence_gate) | check_adjacent_blocks(state, x, y, z, block_warped_fence_gate);
} else if (state->block == block_redstone_wire) { /* redstone */
/* three addiotional bit are added, one for on/off state, and

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@@ -168,6 +168,8 @@ enum mc_block_id {
block_log2 = 162,
block_acacia_stairs = 163,
block_dark_oak_stairs = 164,
block_crimson_stairs = 509,
block_warped_stairs = 510,
block_slime = 165,
block_barrier = 166,
block_iron_trapdoor = 167,
@@ -192,15 +194,21 @@ enum mc_block_id {
block_jungle_fence_gate = 185,
block_dark_oak_fence_gate = 186,
block_acacia_fence_gate = 187,
block_crimson_fence_gate = 513,
block_warped_fence_gate = 514,
block_spruce_fence = 188,
block_birch_fence = 189,
block_jungle_fence = 190,
block_dark_oak_fence = 191,
block_acacia_fence = 192,
block_crimson_fence = 511,
block_warped_fence = 512,
block_spruce_door = 193,
block_birch_door = 194,
block_jungle_door = 195,
block_acacia_door = 196,
block_crimson_door = 499,
block_warped_door = 500,
block_dark_oak_door = 197,
block_end_rod = 198,
block_chorus_plant = 199,
@@ -281,6 +289,29 @@ enum mc_block_id {
block_crimson_roots = 1019,
block_soul_soil = 1020,
block_nether_gold_ore = 1021,
// Solid Nether stone blocks
block_polished_blackstone = 1022,
block_chiseled_polished_blackstone = 1023,
block_gilded_blackstone = 1024,
block_cracked_polished_blackstone_bricks = 1025,
block_polished_blackstone_bricks = 1026,
block_quartz_bricks = 1041,
// Nether stone stairs
block_blackstone_stairs = 1030,
block_polished_blackstone_stairs = 1031,
block_polished_blackstone_brick_stairs = 1032,
// nether redstone blocks
block_polished_blackstone_pressure_plate = 1033,
block_polished_blackstone_button = 1034,
// advanced nether blocks
block_crying_obsidian = 1035,
block_lodestone = 1036,
block_respawn_anchor = 1037,
// soul lightning
block_soul_lantern = 1038,
block_soul_torch = 1039,
block_soul_fire = 1040,
// adding a gap in the numbering of walls to keep them all
// in one numbering block starting at 1792
// all blocks between 1792 and 2047 are considered walls
@@ -299,6 +330,9 @@ enum mc_block_id {
block_red_sandstone_wall = 1803,
block_sandstone_wall = 1804,
block_stone_brick_wall = 1805,
block_blackstone_wall = 1806,
block_polished_blackstone_wall = 1807,
block_polished_blackstone_brick_wall = 1808,
// end of walls
block_prismarine_stairs = 11337,
@@ -319,6 +353,9 @@ enum mc_block_id {
block_smooth_red_sandstone_slab = 11352,
block_cut_red_sandstone_slab = 11353,
block_end_stone_brick_slab = 11354,
block_blackstone_slab = 1027,
block_polished_blackstone_slab = 1028,
block_polished_blackstone_brick_slab = 1029,
block_mossy_cobblestone_slab = 11355,
block_mossy_stone_brick_slab = 11356,
block_smooth_quartz_slab = 11357,
@@ -360,12 +397,16 @@ enum mc_block_id {
block_jungle_sign = 11404,
block_acacia_sign = 11405,
block_dark_oak_sign = 11406,
block_crimson_sign = 12505,
block_warped_sign = 12506,
block_oak_wall_sign = 11407,
block_spruce_wall_sign = 11408,
block_birch_wall_sign = 11409,
block_jungle_wall_sign = 11410,
block_acacia_wall_sign = 11411,
block_dark_oak_wall_sign = 11412,
block_crimson_wall_sign = 12507,
block_warped_wall_sign = 12508,
block_bamboo_sapling = 11413,
block_scaffolding = 11414,
block_bamboo = 11416,
@@ -565,6 +606,8 @@ enum mc_item_id {
item_jungle_door = 429,
item_acacia_door = 430,
item_dark_oak_door = 431,
item_crimson_door = 755,
item_warped_door = 756,
item_chorus_fruit = 432,
item_popped_chorus_fruit = 433,
item_beetroot = 434,
@@ -597,7 +640,7 @@ enum mc_item_id {
item_record_strad = 2264,
item_record_ward = 2265,
item_record_11 = 2266,
item_record_wait = 2267
item_record_wait = 2267,
};
typedef uint16_t mc_item_t;

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@@ -31,7 +31,7 @@
// increment this value if you've made a change to the c extension
// and want to force users to rebuild
#define OVERVIEWER_EXTENSION_VERSION 92
#define OVERVIEWER_EXTENSION_VERSION 96
#include <stdbool.h>
#include <stdint.h>