0

Add BiomeOverlay rendermode.

A "biomes" option is specified in rendermodes.py but not yet wired up!
May do unexpected things if used :-)
This commit is contained in:
Thomas Lake
2012-08-22 19:28:51 +01:00
parent 5e12e93e87
commit c453637e47
2 changed files with 178 additions and 0 deletions

View File

@@ -208,6 +208,12 @@ class MineralOverlay(Overlay):
'minerals' : ('a list of (blockid, (r, g, b)) tuples for coloring minerals', None),
}
class BiomeOverlay(Overlay):
name = "overlay-biomes"
options = {
'biomes' : ('a list of (biome, (r, g, b)) tuples for coloring biomes', None),
}
class Hide(RenderPrimitive):
name = "hide"
options = {