Update genPOI.py
Catch KeyErrors since nether maps don't necessarily have well formed player.dat
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@@ -326,7 +326,7 @@ def handlePlayers(worldpath, filters, markers):
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data.use_uuid = useUUIDs
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data.use_uuid = useUUIDs
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if isSinglePlayer:
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if isSinglePlayer:
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data = data['Data']['Player']
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data = data['Data']['Player']
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except (IOError, TypeError):
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except (IOError, TypeError, KeyError):
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logging.warning("Skipping bad player dat file %r.", playerfile)
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logging.warning("Skipping bad player dat file %r.", playerfile)
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continue
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continue
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