From c852bffdafa2ac48fbd54dd90e6dd5aaa7ab38b8 Mon Sep 17 00:00:00 2001 From: Andrew Brown Date: Sat, 15 Oct 2011 12:59:03 -0400 Subject: [PATCH] When building cube images, paste sides over top, not the other way around Fixes problem with stacks of blocks showing a bit of the top of the blockr, most visible on spruce trees. --- overviewer_core/textures.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/overviewer_core/textures.py b/overviewer_core/textures.py index 7c8b708..061cf4c 100644 --- a/overviewer_core/textures.py +++ b/overviewer_core/textures.py @@ -302,9 +302,9 @@ def _build_block(top, side, blockID=None): composite.alpha_over(img, otherside, (12,6), otherside) composite.alpha_over(img, top, (0,9), top) else: + composite.alpha_over(img, top, (0,0), top) composite.alpha_over(img, side, (0,6), side) composite.alpha_over(img, otherside, (12,6), otherside) - composite.alpha_over(img, top, (0,0), top) # Manually touch up 6 pixels that leave a gap because of how the # shearing works out. This makes the blocks perfectly tessellate-able