From cbd76d87a0b3e276e15040ad4e95f34f2cf49df1 Mon Sep 17 00:00:00 2001 From: Andrew Chin Date: Sun, 3 Nov 2013 14:30:21 -0500 Subject: [PATCH] Fix leave data masking --- overviewer_core/textures.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/overviewer_core/textures.py b/overviewer_core/textures.py index 998a54e..baf3592 100644 --- a/overviewer_core/textures.py +++ b/overviewer_core/textures.py @@ -1041,7 +1041,7 @@ def wood(self, blockid, data): def leaves(self, blockid, data): # mask out the bits 4 and 8 # they are used for player placed and check-for-decay blocks - data = data & 0x3 + data = data & 0x7 t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_oak.png") if (blockid, data) == (18, 1): # pine! t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_spruce.png")